The best thing I can say about Tiny Tina’s Wonderlands is that I regret starting it.
Not because it’s bad or unenjoyable but because I booted it up fairly late last night and am now more tired today than I’d like to be.
Tiny Tina’s Wonderlands scratches the “numbers go up and enemy health bars go down” itch video games have instilled in so many of us. It’s compelling on a primal
easily digestible level. It is a blast. It is hard to step away from
Over the course of four mainline entries and approximately 400 additional campaign expansions, the Borderlands series has picked up a reputation as formulaic loot shooters, and rightfully so.
You use a variety of randomly generated weapons, organized by color-coded rarity, to kill enemies to earn even better randomly generated weapons. You traverse cel-shaded sci-environments while suffering through performatively crass dialogue
You know what to expect, though to its credit, the series did genuinely feel fresh when it was first introduced. There’s just been so much more Borderlands since then, you know?